Welcome!
This is the first post (hopefully of many) in a step-by-step worldbuilding blog. This won’t be the definitive guide, because there isn’t one. There are as many ways to build a world as there are worlds themselves. Take what works here, and make it your own. If this gets you thinking, I’ve done my job.
Personally? I don’t think a world is ever fully built, especially in a D&D campaign. If your characters don’t change the world, even a little, why should we care about them? A living world needs room to grow. To breathe.
Your players are the spark of change. Let that change ripple. Without it, your game, or your story, will stall.
And yes, the same goes for novel writing. Your characters are your protagonists, your PCs. They need to impact the world around them. Even if your story moves backward, there has to be movement, some tension, some evolution. A static world is a dead one.
And that’s the tragedy: a world built and then shelved, never played, never read. So create. Share. Let others step into what you’ve made. That’s how our real world grows, through stories we pass around the fire.
I hope this post helps, or at least entertains. I’m drawn to shiny, new projects. If this gets traction, I’ll keep polishing it. Comments and engagement make things shinier.
Also, my writing style is just… whatever I’m thinking as I type. So… yeah. Sorry?
PS: I know I’ll need to jazz this up with pictures or graphics, but I don’t want to use AI art or steal from Google. I’ll figure something out. But if I wait until I have that solved, I’ll never post. So here it is, rough, honest, and done. I’ll fix it later. Haha famous last words.